(S) Sailor Skeleton

    • Level 1 Minion
    • (S) Sailor Skeleton
    • Medium Natural Undead
    • XP 25
    • Initiative +3
    • Senses +2; Darkvision
    • HP 1; a missed attack never damages a minion.
    • AC 16; Fortitude 13, Reflex 14, Will 13
    • Speed 6; swim
    • Club (standard; at-will)  •  weapon
    • D20+6 vs AC; 1d6+1 damage
    • Throw stone (standard; at-will)  •  weapon
    • Ranged 5/10; D20+5 vs AC; 1d6 damage
    • Align. Unaligned
    • Lang. -
    • Skills Athletics +7
    • Str 15 (+2)
    • Dex 17 (+3)
    • Wis 14 (+2)
    • Con 13 (+1)
    • Int 3 (—4)
    • Cha 3 (—4)
    • Equipment Club
    • Tactics Charge nearest foe. If no foes are in charge range, close to stone throwing range & pick up stone to throw as a minor action. Fight until dead.
    • Created with DungeonMastering.com’s DM Tools

/-S—Sailor-Skeleton

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(S) Sailor Skeleton

War's End Colin_ONeill